Montague’s Mount Episode 2 + Episode 1 Redux + Kickstarter

Hi all,

We at Polypusher Studios are pleased to announce that Montague’s Mount Episode 2 is coming, and has been in development now for the last month; but it’s not really Episode 2, it’s a new full Montague’s Mount experience. The episodic nature of the game was never the original plan but was born out of us being a very small development studio and needing something to release as soon as possible. The full game would have just taken too long to produce in one hit and the costs would have been too high for us to sustain.

The back story has already been fleshed out, as have the various puzzle elements required for the final section. A lot of the assets are already done as they will be coming over from the initial release.

The original release of Montague’s Mount was initially met with mixed feelings from the public and especially the press. This was partially rectified with subsequent updates, but the damage had already been done to some extent. So with this final release we are revisiting Episode 1 to bring it up-to-date and to make it the game it had the potential to be.

This redux will include:

  • New Engine and new materials & lighting model.
  • Bug fixes across the entire game.
  • New puzzles and content.
  • Official controller support.
  • New character models and animations.
  • Optimization.
  • New anytime saving feature (losing the checkpoint system!).
  • Customer feedback and improvements.

We have also been keeping a keen eye on the Steam product support forum and noting down everything that people have liked and disliked, and we WILL be acting on these. What you disliked will be rectified and what you liked will be enhanced.

We are hoping to get all this done and to you by end of this year.

Ultimately, the current Montague’s Mount incarnation will cease to exist upon it’s completion. That said, there will be a reduced cost upgrade available for all owners of the current game, so they will only be buying ‘Episode 2’ in effect; they will then get the new complete version.

All these changes to the original game will make it a new game and experience; the experience it should have always been!

We will be launching a small Kickstarter campaign over the coming days to help with it’s development, more on this as we approach it’s launch.

Matt (Montague’s Mount Project Lead).

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